Bug Fixes
- Leaving a group while in an instance will now port you to the nearest graveyard rather than your Hearthstone location.
- Yaaarrrr! now has a detailed tooltip.
- Classes
- Death Knight
- Acclimation: This talent will no longer sometimes grant nature resistance while fighting Sapphiron.
- Anti-magic Zone: This ability will no longer cause strange absorb messages in the combat log and floating combat text.
- Dancing Rune Weapon: Fixed a bug making it trigger an unusual number of effects from the weapon equipped by the death knight. In addition, it will now only echo death knight spells whose primary purpose is dealing damage. This pet will no longer break stealth on nearby targets and attack them. Also corrected a bug making the effect last 8 seconds longer than intended.
- Death Coil: This spell will no longer sometimes cause the death knight to animate a swing twice.
- Death Grip: This spell will no longer automatically cast on the nearest enemy when no valid target is selected.
- Death Runes: Fixed a bug where it was possible when using two abilities with the same rune cost to not get correctly granted a second Death Rune when appropriate.
- Ebon Plaguebringer: Multiple death knights can now use this debuff against a target without overwriting each other.
- Howling Blast: Each rank now properly shares a cooldown with the other ranks.
- Necrosis: The damage from this ability will no longer benefit multiple times from damage increasing effects.
- Pestilence: This ability will now spread disease centered on a position between the death knight and its target, rather than the target’s center position (for very large creatures, this used to cause no disease spread at all).
- Raise Ally: The buff from this ability can no longer be right clicked to cancel.In order to end the effect, the player controlling the Risen Ghoul must right click on the unit portrait and dismiss the pet. In addition, using this ability on a player whose level is too low will now give a “Target is too low level” error message instead of “You have no target.”
- Raise Dead: This pet now despawns instantly when it dies. In addition, this ability can no longer be used while riding any type of vehicle. The Risen Ghoul is also now properly immune to Charm, Fear, Sleep, and Horror.
- Rune of Cinderglacier: Charges of this will now only be used if the target actually took damage from the attack.
- Scent of Blood: This talent can no longer be triggered by environmental damage.
- Scourge Strike: The tooltip incorrectly stated it did 60% weapon damage increased by 9% from diseases, when it was actually 45% increased 11% from diseases. The tooltip has been corrected, but the damage done is unchanged.
- Sigil of Awareness: The tooltip on this incorrectly indicated it added much more damage than it actually did. The tooltip has been corrected to show the actual bonus.
- Summon Gargoyle: The Gargoyle will no longer re-attack rogues after they Vanish, or night elves who use Shadowmeld. Monsters will stop trying to chase a Gargoyle after it flies away. The debuff on the target indicating he or she is being pursued by a Gargoyle will no longer display the duration, and will be removed when the buff is removed from the death knight. Max duration in the tooltip changed to 40 seconds.
- Druid
- Bash: This ability will now still interrupt casting even if the victim is immune to the stun due to diminishing returns.
- Feral Attack Power: Heirloom weapons now correctly grant the amount of attack power in Cat, Bear, and Dire Bear Forms that is stated on the weapon tooltip. In addition, the attack power bonus will now work properly for druids below level 60.
- Lifebloom: Corrected some bugs with the new blooming functionality and dispels.
- Predatory Strikes: This talent now properly affects the attack power gained from weapon enchants.
- Swipe: Now properly affected by area-of-effect damage caps.
- Thorns: This spell will now properly use the druid’s spell power to determine its scaling instead of the target’s spell power.
- Wild Growth: Fixed a bug that sometimes prevented Wild Growth ranks from overwriting each other.
- Hunter
- Cower: This pet ability will now display its cooldown correctly.
- Disengage: This ability can no longer be used while riding any type of vehicle.
- Froststorm Breath: This pet ability will now display its cooldown correctly.
- Heart of the Phoenix: Can no longer be set to autocast (which did not work).
- Hunter traps will no longer be able to be set off by totems.
- Rake: This pet ability will now always refresh when used by the pet.
- Savage Rend (raptor special ability): Fixed a tooltip error to correctly note this ability boosts damage rather than attack power.
- Spirit Strike: This pet ability now has its damage increased by Prowl as intended.
- Spore Cloud: This pet ability will now autocast properly at all ranks.
- Steady Shot: Now does correct damage with heirloom weapons.
- Mage
- Arcane Potency: Fixed a bug where sometimes the benefit was consumed before altering the critical strike chance of the mage. In addition, will no longer benefit the critical strike chance of Molten Armor’s damage.
- Deep Freeze: Floating combat text will now display when this ability is able to be used.
- Focus Magic: When spell-stolen, this buff will no longer grant the originally casting mage a buff when critical strikes occur.
- Frostbite: Fixed a bug preventing this from overwriting the effect from the Frostbite talent.
- Ignite: The debuff from this talent now benefits properly from Arcane Subtlety. In addition, effects which modify damage done will no longer be applied a second time to the damage from this talent.
- Master of Elements: Now refunds the correct amount of mana when used with Arcane Missiles.
- Mirror Image: Mirror Images will now appear with maximum health and mana. In addition, this ability can no longer be used while riding any type of vehicle.
- Slow Fall: Can no longer be cast on NPCs.
- Torment the Weak: Now properly increases damage when used against victims of the snare from Hunter Frost Traps.
- Paladin
- Beacon of Light: This spell no longer duplicates the heal on yourself if your target is currently immune to being healed due to being on a vehicle. It will simply not duplicate the heal. In addition, Divine Plea will only penalize the original heal instead of applying the penalty a second time on the duplicated heal.
- Blessing of Sanctuary: This spell can now overwrite a Greater Blessing of Sanctuary that has less than 10 minutes duration remaining.
- Blessing of Wisdom: It is no longer possible to have the icon for this spell and Greater Blessing of Wisdom active at the same time (which didn’t give any benefit, but was confusing).
- Combat Expertise: This talent will now properly increase spell critical strike chance.
- Hammer of Justice: This ability will now still interrupt casting even if the victim is immune to the stun due to diminishing returns.
- Hammer of the Righteous: Now does correct damage with heirloom weapons.
- Holy Shield: Damage from this ability now increases properly from attack power.
- Judgement of Command: Fixed incorrect combat log tooltips.
- Righteous Vengeance: Effects which modify damage done will no longer be applied a second time to the damage from this talent.
- Sacred Shield: Now scales properly from spell power granted by Sheath of Light.
- Seal of Vengeance/Corruption: The bonus damage applied a target which already has the maximum stack of debuffs is now properly affected by Judgements of the Pure. In addition, fixed some missing tooltips in the combat log.
- Sheath of Light: Critical heals from Lay on Hands will now trigger this talent.
- Priest
- Inner Fire: Charges of this buff will now be consumed properly if the priest is attacked while using emotes.
- Mind Control: This spell can no longer be cast while it is already active.
- Misery: The tooltip on this talent was badly worded and implied a bonus much larger than it actually gave. The tooltip has been rewritten to be more clear.
- Prayer of Mending: This spell will no longer fail from “A more powerful spell is already active” errors. It will now always cast, including overwriting a weaker Prayer of Mending. In addition, trinkets which are triggered from casting a healing spell will now be triggered properly by Prayer of Mending.
- Rogue
- Master of Subtlety: The amount of time remaining on the damage bonus for this talent is now displayed.
- Shaman
- Cleanse Spirit is now properly in the Nature spell school.
- Tremor Totem: Now correctly pulses every 3 seconds, up from 1 seconds.
- Warlock
- Dark Pact: Can no longer be cast when the warlock has an enslaved demon pet that does not have mana.
- Demonic Circle: Summon: This spell can no longer be cast while on a transport or other moving object.
- Fel Synergy: This talent will no longer heal vehicles the warlock is riding.
- Ritual of Summoning: This spell can no longer be cast while on a transport or other moving object.
- Unstable Affliction: Feedback damage from dispelling this debuff will no longer be modified by effects on the victim which modify the damage the victim does.
- Warrior
- Concussion Blow: Now properly triggers a 1.5 second global cooldown.
- Damage Shield: Fixed a bug which caused this ability to benefit from Recklessness.
- Enrage: This ability can no longer be triggered by environmental damage.
- Enraged Regeneration: While this is active, the warrior is blocked from using abilities that trigger being enraged (which would do nothing and waste the cooldowns).
- Improved Revenge: This talent will now increase the damage done by Revenge by the proper amount.
- Rend: Now does correct damage with heirloom weapons. In addition, low ranks of this ability will no longer incorrectly gain a damage bonus against targets above 75% health.
- Slam: Slam will no longer sometimes show 2 miss messages.
- Death Knight
- Items
- Dartol’s Rod of Transformation has had its tooltip corrected.
- Glyph of Mocking Blow: Correctly increases damage of the ability by 25%.
- Glyph of Rejuvenation: Effects which modify healing done will no longer be applied a second time to the healing granted by this glyph.
- Glyph of Shocking: Tooltip has been corrected.
- Heirloom Items: The bonus spell power granted by these items has been redesigned to provide substantially more benefit for players lower than level 58.
- Hook of the Master Angler: Using this item to shape-change into a fish now cancels Shadowform.
- Justicar (T4) Retribution Set: The bonus to seals now works properly on Seal of Blood and Seal of the Martyr.
- Mace of Unending Life is correctly a two-handed weapon.
- Many Northrend maces now make correct noises when sheathed and unsheathed.
- Many items with 110 attack power now correctly grant 110 ranged attack power.
- Oracle Talisman of Ablution’s spell data has been clarified.
- Personal rating requirements for off-hand Deadly Gladiator items should now display correctly.
- Several Hateful and Deadly plate helms have had their stats correctly reduced.
- Several Naxxramas items with block values were not providing the correct stat amounts and have been fixed.
- Sigil of Arthritic Binding: The tooltip was incorrect for this item and overstated the bonus to Scourge Strike. This has been fixed.
- Thunder Capacitor’s cooldown functions.
- Wall of Terror, Fleshless Girdle, and Inexorable Sabatons have had their stamina values adjusted to the proper levels.
- Racials
- Blood Fury: The tooltip on the attack power version of this ability will now tell how much attack power it grants to the orc.
- Shadowmeld: Using this ability will no longer cause friendly players to deselect the night elf.



[...] only 4 days since the last change on the PTR version of the Patch 3.1.0 Blizzard released the final version on the U.S. servers. As usual, the E.U. servers will get the [...]